Hannah Alvarez | User Testing | Tue, 06 Oct 2015 18:12:28 +0000

The video game landscape is changing: while plenty of titles still release at the traditional $50-60 price point, more and more developers turn to the free to play and freemium models to develop lasting revenue.

Multiplayer Online Battle Arenas (MOBAs)

The post Improving the In-Game Store Experience: Lessons Drawn from Top MOBA Games appeared first on UserTesting Blog.